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Gigamic Strategy Series

 Gigamic Strategy SeriesRatingPlaysBGG RankWish ListWantYearDesignerPublisherComment
1Pylos  1105  1994David G. RoyffeGigamic & Great American Trading Company
2Quarto!  402  1991Blaise MullerPressman Toy Corp. & Gigamic & Family Games, Inc.
3Gobblet  773  2001Thierry DenoualGigamic & Huch & Friends & Blue Orange Games
4Quixo  2338  1995Thierry ChapeauGigamic & Family Games, Inc.
5Quoridor  421  1997Mirko MarchesiGigamic & Great American Trading Company & Family Games, Inc.
6Batik  1924  1997Kris BurmGigamic
7Quads  1893  1996Kris BurmGigamic & Family Games, Inc.
8Skybridge  2820  2006Adam RitcheyGigamic

Tilsit Collection

 Tilsit CollectionRatingPlaysBGG RankWish ListWantYearDesignerPublisherComment
1Maka Bana  1069  2003Francois HaffnerTilsit 
2Kanaloa  1441  2002Günter CornettBambus Spieleverlag & Tilsit
3Skåål  3843  2004Docteur MopsZvezda & Tilsit
4Himalaya  237  2002Régis BonnesséeMarektoy & (Web published) & Tilsit 
5Key Largo7.021683  2005Paul Randles & Bruno Faidutti & Mike SelinkerTitanic Games & Tilsiti think this is everything pirate's cove should have been in less time to boot. minus the pirate theme, of course, but i think diving works great. there's not a terrible amount of control in the game, but i think the mechanics are sound and the pacing is excellent.
6Baron  3988  2006Franz GaudoisTilsit

Dungeon Twister

 Dungeon TwisterRatingPlaysBGG RankWish ListWantYearDesignerPublisherComment
1Dungeon Twister4.0 185  2004Christophe BoelingerAsmodée Editions & Pro Ludo & Edge Entertainment & Nexusi bought this one sight unseen after hearing about how great it was, a super dungeon romp, etc. it played like a calculational AP knightmare with a dungeon theme thrown on top of it. i think games like this are best-suited for play by web, where thought can be legitimately devoted to each move. with how open the whole board is, the fact that it's 2p, and not exactly light kinda forces the analysis onto you. i wish it was more like finstere flure where you can ignore it if you want and go with the flow. here it just feels like you're throwing the game if you do.
2Dungeon Twister - Paladins & Dragons  -1  2004Christophe BoelingerAsmodée Editions
3Dungeon Twister 3-4 players expansion  -1  2005Christophe BoelingerAsmodée Editions
4Dungeon Twister - Fire and Water  -1  2005Christophe BoelingerAsmodée Editions
5Dungeon Twister - Forces of Darkness  -1  2005Christophe BoelingerAsmodée Editions & Pro Ludo
6Dungeon Twister - Minotaur  -1  2006Christophe BoelingerSpielbox
7Dungeon Twister - Mercenaries  -1  2006Christophe BoelingerAsmodée Editions
8Dungeon Twister - À feu et à sang  -1  2006Christophe BoelingerAsmodée Editions

Gamemaster

 GamemasterRatingPlaysBGG RankWish ListWantYearDesignerPublisherComment
1Axis & Allies  634  1981Lawrence H. HarrisJedko Games & Nova Game Designs & Milton Bradley 
2Conquest of the Empire  1266  1984Lawrence H. HarrisMilton Bradley
3Broadsides and Boarding Parties  2556  1982Lawrence H. HarrisCitadel Game Systems & Milton Bradley
4Fortress America  561  1986Michael GrayMilton Bradley
5Samurai Swords  239  1986Michael GrayMilton Bradley

Alea Big Box

 Alea Big BoxRatingPlaysBGG RankWish ListWantYearDesignerPublisherComment
1Ra6.0221  1999Reiner Kniziaalea & Überplay & 999 Games & Rio Grande Gamesi like the game, but i really prefer razzia. the biggest reason is that i find razzia's art much more intuitive, although i think it's easier to shuffle/grab cards than it is to pass around a bag too. i know there are player aids, and there's experience which makes the whole situation straightforwrad. it's still frustrating to have difficult art design for no apparent reason, and it makes it much harder to teach. i'm beginning to see the value in the disaster tiles, to the point that i'm considering buying a second copy of razzia and completely cloning ra with it.
2Chinatown5.0 163  1999Karsten HartwigFilosofia Editions & alea & Quined White Goblin Games (QWG) & Z-Man Games & Heidelberger Spieleverlagi suspect i'll like this better with the westbank variant. the first play left me liking traders of genoa better than i had thought i did. standard rules are way to mathy with everything exposed and common goals. very pure base though. i'll look into it if/when the reprint actually appears.
3Taj Mahal5.0 41  2000Reiner Kniziaalea & White Goblin Games & Quined White Goblin Games (QWG) & Ystari Games & Rio Grande Gamesdecide what you want to do, talk about it, note who is ahead of what, pick a temple spot, pick cards, trade out special cards, count your chains, etc. when i look back after a game, i find that most of the play time was spent on everyone doing simple accounting. the sheer volume of it presents an illusion of depth, but the only decisions i feel like i ultimately make are what to go after, and how far i'm willing to go if i meet resistance. everything can be distilled down to that level of simplicity, but i care about how much time i spend between decisions - or at least how entertained i am between them. i like the tension of what's underneath if you strip away the distractions, but then what do you have over something like beowulf or condottiere? i can dig those, especially the former.
4Princes of Florence, The8.029  2000Richard Ulrich & Wolfgang Krameralea & White Goblin Games & Excalibur & Pro Ludo & Lacerta & Quined White Goblin Games (QWG) & Ystari Games & Rio Grande Games & Nexusthe auction style where one is forced to increment only by 100 is thought-provoking, still not sure if it's worse for the game than player-sized bids but i do like that it seems to force people down different paths. no complaints about the solitaire-style stuff really, as the auction interaction is enough and i think it's ok to have some games out there where direct leader bashing isn't an option. i do wish that the development did more than add work value, though, and contributed something in the way of effects. turn order issues seem present, especially with the rules as written in 5P games where player two will get an extra profession card. i agree with the variants that address that by pulling the leftover card and allowing it to be used for recruiting only, but there are still issues with how many times a person goes first and last in a round as well as earlier players getting better picks out of the profession deck. i've still become a bit fascinated with the system, though, and look forward to eve
5Hoity Toity3.0 433  1990Klaus TeuberVini-Spil & alea & Gibsons Games & Jumbo & FX Schmid & Avalon Hill & Überplay & G&RRRthis seems like it was impressive for its time. i played with 6 players my first time out, and found the experience largely underwhelming. i don't like it as a gateway game compared to what's out there now either. lots of basically unavoidable turn skipping for all parties. i'd rather save some time by playing paper/rock/scissors and having the losers get kicked in the nuts. still not a terrible game, but i don't see a reason to play it. and i'm a fan of edel, stein, & reich.
6Traders of Genoa, The9.0178  2001Rüdiger DornFilosofia Editions & alea & Lacerta & Rio Grande Gamesafter playing chinatown i realized how much i liked this game. there are so many context and player-specific hidden valuations that negotiating becomes more than just open math. the rules aren't that hairy overall, but the playtime has an understandable tendency to keep this one off the table. i don't consider it to be an epic, but i think i've come around to the idea that this game is three hours well spent if it ends up taking that long. my most recent 3P game worked extremely well, and i'd be a little shy about playing with 4 and would probably decline participation with 5. very curious about playing it with 2, which i'll try to do soon. best of breed for negotiation games in my book so far. i wish that the rules stayed a bit fresher in my mind.
7Puerto Rico7.012  2002Andreas SeyfarthDevir & alea & Lautapelit.fi & Tilsit & Albi & Lacerta & MINDOK & Stratelibri & Rio Grande Games & Ravensburgerfun development. little downtime because of the shared action mechanic, but it also brings about the oft-discussed factor of a newbie screwing up the game. not that i've minded, so far. i think people whine too much about the setup. mine has baggies for 3, 4, and 5 player games. i'd like to incorporate some expansion stuff to avoid optimal play syndrome.
8Mammoth Hunters  1193  2003Alan R. Moon & Aaron Weissblumalea & Rio Grande Games
9Fifth Avenue  1067  2004Wilko Manzalea & Rio Grande Games
10Rum & Pirates  719  2006Stefan Feldalea & Rio Grande Games 
11Notre Dame  48  2007Stefan FeldFilosofia Editions & alea & Rio Grande Games 
12In the Year of the Dragon  62  2007Stefan FeldFilosofia Editions & alea & Rio Grande Games 

Bohnanza

 BohnanzaRatingPlaysBGG RankWish ListWantYearDesignerPublisherComment
1Bohnanza6.0 130  1997Uwe RosenbergAmigo Spiele & Mercurio & Lautapelit.fi & Midgaard Games & Lookout Games & 999 Games & KoreaBoardGames & Rio Grande Gamesthis was one of my first gateway games, and i liked it a lot. it seemed to get worse with every replay though. i've seen it die when trying to introduce non-gamers because of the forced actions and ban on hand arrangement, prompting question after question each round. tried it 6p with a gamer's group and it went over like a lead balloon. i'd still replay it, but i sent my copy off to greener pastures. i'm certainly thankful for the role it played in my introduction to this kind of gaming, though.
2Bohnanza - Erweiterungs Set  -1  1997Uwe RosenbergAmigo Spiele
3La Isla Bohnitâ  -1  1998Uwe RosenbergAmigo Spiele & 999 Games
4High Bohn  -1  2000Hanno GirkeLookout Games
5High Bohn Plus  -1  2004Hanno Girke & Uwe RosenbergRio Grande Games
6Mutabohn  -1  2001Uwe RosenbergLookout Games
7Bohnanza - Erweiterungs-Set (Revised Edition)  -1  2001Uwe RosenbergAmigo Spiele & 999 Games
8High Bohn: Bohnenduell um 12 Uhr mittags  -1  2001Hanno Girke & Uwe RosenbergAmigo Spiele
9Ladybohn  -1  2002Uwe RosenbergLookout Games
10Bohnaparte  -1  2003Hanno Girke & Uwe RosenbergAmigo Spiele & Lookout Games & Rio Grande Games
11Dschingis Bohn  -1  2003Hanno GirkeLookout Games
12Bohnanza counters  -1  2003(Uncredited)Lookout Games
13Telebohn  -1  2004Uwe RosenbergLookout Games
14Bohnanza - Amigo Bohnentaler  -1  2004Uwe RosenbergAmigo Spiele
15Space Beans  1385  1999Uwe RosenbergAmigo Spiele & Midgaard Games & Rio Grande Games
16Al Cabohne  1583  2000Uwe RosenbergAmigo Spiele
17Bean Trader  2419  2002Uwe RosenbergAmigo Spiele & Rio Grande Games
18Bohn Hansa: Die Städtemehrheiten  -1  2004Uwe RosenbergLookout Games
19Rabohnzel  -1  2005Uwe RosenbergLookout Games
20Bohnkick  3676  2006Uwe RosenbergAmigo Spiele
21Kannibohne  -1  2006Uwe RosenbergLookout Games
22Ladybohn: Manche mögen's heiss!  1889  2007Uwe RosenbergAmigo Spiele
23Bohnröschen  -1  2007Uwe RosenbergAmigo Spiele

3M Gamette Series

 3M Gamette SeriesRatingPlaysBGG RankWish ListWantYearDesignerPublisherComment
1Evade  3585  1971Alex Randolph3M
2Foil  4053  1968Frederick A. Herschler3M
3High Bid  3449  1962P. Winters & L. WintersAvalon Hill & 3M
4Monad  2123  1969Sid Sackson3M
5Octrix  -1  1970(Uncredited)3M
6Sleuth7.06365  1967Sid SacksonFace 2 Face Games & Avalon Hill & Schmidt Spiele & 3Mit does seem like developing some sort of perfect note-taking system would be huge for this game, but that would take a ton of plays and the development of technique is fun in itself. even if you get to that level, you can start considering stuff like what a given opponent might be holding based on their questions or asking better questions to avoid overtipping savvy opponents. a surprisingly good game.
7Sum-Up  -1  1971Frederick A. Herschler3M
8Tryce  -1  1969(Uncredited)3M
9Venture  1081  1968Sid SacksonAvalon Hill & Schmidt Spiele & 3M

Catan

 CatanRatingPlaysBGG RankWish ListWantYearDesignerPublisherComment
1Settlers of Catan, The7.0133  1995Klaus TeuberFilosofia Editions & Devir & Brain Games & Galakta & Hanayama & L&M Games & Ísöld ehf. & Piatnik & Ideal Board Games & Laser plus & Capcom & Giochi Uniti & Logojogos & Descartes Editeur & Prata Speles & dan-spil & Marektoy & Mayfair Games & Tilsit & Kosmos (Franckh-Kosmos) & 999 Games & KoreaBoardGamesi certainly respect it, but i only seem to end up playing it as a gateway game or if somebody happens to request it. it has an incredible gateway effect with specific people, but it has also tended to make it so they never take interest in another game. an immediate classic, though, and very important to the hobby.
2Catan: Seafarers  -1  1997Klaus TeuberFilosofia Editions & Devir & Galakta & Ísöld ehf. & dan-spil & Mayfair Games & Kosmos (Franckh-Kosmos) & 999 Games
3Catan: Cities & Knights  -1  1998Klaus TeuberFilosofia Editions & Devir & Brain Games & Galakta & Ísöld ehf. & dan-spil & Mayfair Games & Tilsit & Kosmos (Franckh-Kosmos) & 999 Games
4Settlers of Catan, The - 5-6 Player Expansion  -1  1996Klaus TeuberFilosofia Editions & Ísöld ehf. & dan-spil & Mayfair Games & Kosmos (Franckh-Kosmos) & 999 Games
5Seafarers of Catan, The - 5-6 Player Expansion  -1  1999Klaus TeuberFilosofia Editions & Mayfair Games & Kosmos (Franckh-Kosmos) & 999 Games
6Cities and Knights of Catan, The - 5-6 Player Expansion  -1  2000Klaus TeuberMayfair Games & Kosmos (Franckh-Kosmos) & 999 Games
7Siedler von Catan, Die - Historische Szenarien  -1  1998Klaus Teuberdan-spil & Kosmos (Franckh-Kosmos) & 999 Games
8Siedler von Catan, Die - Historische Szenarien II  -1  2001Klaus TeuberKosmos (Franckh-Kosmos) & 999 Games
9Siedler von Catan, Die - Das Buch zum Spielen  -1  2000Klaus TeuberKosmos (Franckh-Kosmos)
10Siedler von Catan, Die - Saggsen Gadan  -1  2005(Uncredited)Kosmos (Franckh-Kosmos)
11De Kolonisten van Catan: De Wereldwonderen  -1  2005Klaus Teuber999 Games
12De Kolonisten van Catan: De Woestijnruiters  -1  2005Klaus Teuber999 Games
13De Kolonisten van Catan: De Diamanten  -1  2005Klaus Teuber999 Games
14De Kolonisten van Catan: Het Grote Kanaal  -1  2005Klaus Teuber999 Games
15De Kolonisten van Catan: De Koloniën  -1  2005Klaus TeuberKosmos (Franckh-Kosmos) & 999 Games
16Settlers of Catan - The Fishermen of Catan  -1  2005Klaus TeuberJeux sur un Plateau & Spielbox & Mayfair Games & 999 Games
17Atlantis: Szenarien & Varianten zu Die Siedler von Catan  -1  2005Klaus Teuber & Stefan Rose & Stefan Risthaus & Bastian Schulz & Fritz GruberKosmos (Franckh-Kosmos)
18Settlers of New Catan (and extra modules)  -1  2004D.L. Ferenda(Web published)
19Settlers of Catan - The Great River  -1  2005Klaus Teuber & Guido TeuberCatan GmbH
20Settlers of Catan - Event Cards  -1  2005Klaus TeuberCatan GmbH & Mayfair Games & Kosmos (Franckh-Kosmos) 
21Die Siedler von Catan - Die große Karawane  -1  2006(Uncredited)Kosmos (Franckh-Kosmos)
22Settlers of Catan, The - Travel Edition  316  2002Klaus Teuberdan-spil & Mayfair Games & Kosmos (Franckh-Kosmos) & 999 Games
23CATAN 3D Collector's Edition  110  2005Klaus TeuberMayfair Games
24Communication in Catan, The  -1  2000Klaus TeuberKosmos (Franckh-Kosmos)
25Wasser des Lebens, Das  1266  1997Klaus TeuberKosmos (Franckh-Kosmos)
26Siedler von Catan, Die - Paper & Pencil  -1  2005Klaus TeuberKosmos (Franckh-Kosmos)
27Settlers of Catan : Rockman Edition  -1  2005Klaus TeuberCapcom
28Catan Austria / Wien meets Catan  -1  2004Wolfgang Ditt & Brigitte DittPoeppelkiste
29Settlers of Catan Card Game, The5.0 211  1996Klaus TeuberFilosofia Editions & Devir & Marektoy & Mayfair Games & Tilsit & Kosmos (Franckh-Kosmos) & 999 Gamesi love the game in theory, but the thing that stops me from wanting to own and play it is the fact that none of the turns feel fluid. when you're not fiddling, you're bogging on decisions you absolutely have to make like picking a die result that doesn't help your opponent as much or more than you. normally i don't stress over details but it would just be dumb to not consider that kind of stuff, and this game makes you do that fairly often. lots of wasted turns, just doesn't feel slick.
30Die Siedler von Catan - Das Kartenspiel - 10th Anniversary Special Edition Tin Box  812  2006Klaus TeuberKosmos (Franckh-Kosmos) & 999 Games
31Catan das Kartenspiel CD-Rom  2494  2000Klaus TeuberKosmos (Franckh-Kosmos) & Navigo & United Soft Media
32Settlers of Catan Card Game Expansions, The  -1  2002Klaus TeuberMayfair Games & Kosmos (Franckh-Kosmos) & 999 Games
33Settlers of Catan Card Game: Barbarians and Traders Upgrade Kit  -1  2003Klaus TeuberFilosofia Editions & Tilsit & Kosmos (Franckh-Kosmos) & 999 Games
34Siedler von Catan: das Turnier-Set zum Kartenspiel  -1  1997Klaus TeuberKosmos (Franckh-Kosmos)
35Siedler von Catan, Die - Kartenspiel: Künstler & Wohltäter  -1  2006Klaus TeuberFilosofia Editions & Kosmos (Franckh-Kosmos) & 999 Games
36Starship Catan5.0 228  2001Klaus TeuberMayfair Games & Tilsit & Kosmos (Franckh-Kosmos) & 999 Gamesit's a little visually busy. kind of heavy feel/game length for a little kosmos box. although it has memory elements, they could be eliminated with a house rule that allows paper journalling of what's in the decks. i think it's technically a solid game. the tutorial rules are absolutely fantastic for learning the game. i just never wanted to play it.
37Starfarers of Catan  283  1999Klaus TeuberMayfair Games & Kosmos (Franckh-Kosmos)
38Elasund: The First City of Catan  229  2005Klaus TeuberFilosofia Editions & Mayfair Games & Kosmos (Franckh-Kosmos) & Tactic 
39Kids Of Catan, The  3962  2003Klaus TeuberDevir & dan-spil & Mayfair Games & Tilsit & Kosmos (Franckh-Kosmos) & 999 Games & Ticado
40Simply Catan  1083  2006Klaus TeuberSimplyFun 
41Candamir: The First Settlers4.0 1123  2004Klaus TeuberMayfair Games & Kosmos (Franckh-Kosmos)man, this was a pretty big disappointment. it leads off pretty cool, but that's as far as it goes. and it goes, and goes, and goes. whatever you liked about the game while learning the rules will be destroyed through repetition and a lack of engagement or tension. maybe i'd play it again on a crazy day for far less vps. but really, why would i bother? the only really good thing that came out of this game was learning about profeasy for tutorials.
42Settlers of the Stone Age, The4.01357  2002Klaus TeuberMayfair Games & Kosmos (Franckh-Kosmos) & 999 Gamesthis might actually bump up settlers for me. the lack of cities and trading posts seems to materially harm the game. perhaps it's more thematic, but the resource screwage didn't feel that way and everyone was trying to pick up the scraps collectively. for no apparent reason, i emerged as an early leader and despite every attempt to target me i continued to coast to victory. another commented, and i agreed, that it would have been better to clearly run away and end it or not run away at all. what we ended up with was leader slowdown with no change in position, bringing the game to an agonizing pace. i like the idea, but it just didn't play out very well. the exploring action seems underpowered.
43Settlers of Canaan, The  397  2002Klaus TeuberUljö & Cactus Game Design
44Settlers of Zarahemla, The7.01545  2003Klaus TeuberInspiration Gamesgreat production, less setup time than standard settlers, another scoring opportunity with the temple stones. i think it works fine with 2 players too, no variants necessary. for people who aren't interested in expansions, this is a great choice.
45Siedler von Nürnberg, die  320  1999Klaus TeuberKosmos (Franckh-Kosmos)
46Struggle for Rome  620  2006Klaus TeuberFilosofia Editions & Marektoy & Mayfair Games & Kosmos (Franckh-Kosmos) & 999 Games 
47Starfarers of Catan 5-6 Player Expansion  -1  2001Klaus TeuberMayfair Games & Kosmos (Franckh-Kosmos)
48Catan Dice Game  1646  2007Klaus TeuberDevir & Mayfair Games & Kosmos (Franckh-Kosmos) 

Kosmos 2 Player

 Kosmos 2 PlayerRatingPlaysBGG RankWish ListWantYearDesignerPublisherComment
1Lost Cities8.03108  1999Reiner KniziaFilosofia Editions & Devir & Galakta & Piatnik & Marektoy & Midgaard Games & Tilsit & Kosmos (Franckh-Kosmos) & 999 Games & KoreaBoardGames & Rio Grande Gamesawesome couples game. large replay potential and healthy amounts of angst. the decisions all seem to matter, but it's probably not the case. design-wise i appreciate the possible illusion of control in a light game, especially when it creates tension. i still enjoy it every time i play.
2Jambo5.0 133  2004Rüdiger DornFilosofia Editions & Kosmos (Franckh-Kosmos) & Quined White Goblin Games (QWG) & Rio Grande Gamesi think it's an okay game, but i really don't see why it's so highly-regarded. i'm not a fan of how wordy the cards are, and for my 2p card-playing time i'd usually rather other things.
3Blue Moon5.0 178  2004Reiner KniziaTilsit & Kosmos (Franckh-Kosmos) & 999 Games & Fantasy Flight Gamesthe endgame dealings are perpetually kludgy to me because of the running out of cards conditions. i wish i could really like it, but i don't think i can and i've tried many times.
4Odin's Ravens6.0 345  2002Thorsten GimmlerTilsit & Kosmos (Franckh-Kosmos) & Rio Grande Gamesi liked this game a lot up until the point that i didn't. what happened? the track extension while behind can get a little over the top. skill doesn't seem to be a real factor. still fairly fun, though. if somebody else offered i'd gladly play. i ended up trading it away and trading back for it, i'd like to play again with limited track extension rules.
5Balloon Cup6.0 333  2003Stephen GlennPaper Iyagi & Tilsit & Kosmos (Franckh-Kosmos) & 999 Games & KoreaBoardGames & Rio Grande Gamesi think if this game was made with better art and high quality cards i would rate it a 7 and want to own it. the cards are like a black hole that sucks in everything dirty, and hold back play for me, but the game itself is rather decent.
6Kahuna6.0 369  1998Günter CornettFilosofia Editions & Paper Iyagi & Tilsit & Kosmos (Franckh-Kosmos) & 999 Games & KoreaBoardGames & Rio Grande Gamesdecent abstract. i'm not sure how you come back when you're down, but even if you could i don't see how the scoring lets it happen. i'd need several more plays to have a line on its luck factor. my 2p games tend to have more or less meat than this though, so sitting in the middle i'm not sure it's worth owning.
7Babel4.0 375  2000Uwe Rosenberg & Hagen DorgathenTilsit & Kosmos (Franckh-Kosmos) & 999 Games & Rio Grande Gamesthis game just feels like kicking each other in the nuts until somebody falls down. i'm a fan of take-that, but there has to be something i can do to advance myself too. feels devoid of strategy because of disruption.
8Hera and Zeus6.0 492  2000Richard BorgKosmos (Franckh-Kosmos) & 999 Games & Rio Grande Gamesgood, possibly great game marred by bad production. better cardstock, side differentiation, and text on cards might raise it to a 7 or even higher. i'll never know because it probably won't see much replay as a result of those factors.
9Caesar & Cleopatra  531  1997Wolfgang LüdtkeTilsit & Kosmos (Franckh-Kosmos) & 999 Games & Rio Grande Games
10Rosenkönig  484  1997Dirk HennTilsit & Kosmos (Franckh-Kosmos) & db-Spiele & 999 Games 
11Flowerpower4.0 740  2001Angelika Fassauer & Peter HaluszkaKosmos (Franckh-Kosmos)pretty blah game of dominoes. i think a tug of war scoring track, scoring as you go, would be both easier and better for the game. the single tile draw out of the bag per turn is a bit too random, but perhaps the game could be improved with a hand. ultimately i don't think it can be saved without making the whole board open and having real competition, but it wouldn't be the same game at all. not a fan.
12Hellas5.0 833  2002Franz-Benno DelongeTilsit & Kosmos (Franckh-Kosmos) & Rio Grande Gamesi'm not sure if it's a game thing or a play style thing, but i always play this game with the same opponent and our games seem to drag with quite a bit of back and forth. lots of nice things going on, but it doesn't seem quite right. i might still enjoy playing it some more with an interested opponent.
13Dracula1.0 922  2003Michael RieneckTilsit & Kosmos (Franckh-Kosmos) & Rio Grande Gamesso much worse than your classic crap games because it was actually trying to be something. the sticks are virtually useless. a true joke of a game that has you rechecking the rules to see if you're screwing it up somehow. play mamma mia instead.
14Heave Ho!  1170  2002Richard BorgTilsit & Kosmos (Franckh-Kosmos) & Rio Grande Games
15Pyramiden des Jaguar, die  1206  2002Günter BurkhardtKosmos (Franckh-Kosmos) & 999 Games
16Druidenwalzer  1579  1999Michael RieneckKosmos (Franckh-Kosmos)
17Tally Ho!5.0 1292  1973Rudi HoffmannSpears & Tilsit & Kosmos (Franckh-Kosmos) & 999 Games & KoreaBoardGames & Rio Grande Games 
18Elk Fest3.0 1161  1999Hermann HuberMayfair Games & Tilsit & Kosmos (Franckh-Kosmos)i love crokinole, and this game didn't do it for me. perhaps i'm too into banking/striking in flicking games?
19Times Square  1317  2006Reiner KniziaKosmos (Franckh-Kosmos) & Rio Grande Games 
20Starship Catan5.0 228  2001Klaus TeuberMayfair Games & Tilsit & Kosmos (Franckh-Kosmos) & 999 Gamesit's a little visually busy. kind of heavy feel/game length for a little kosmos box. although it has memory elements, they could be eliminated with a house rule that allows paper journalling of what's in the decks. i think it's technically a solid game. the tutorial rules are absolutely fantastic for learning the game. i just never wanted to play it.
21Settlers of Catan Card Game, The5.0 211  1996Klaus TeuberFilosofia Editions & Devir & Marektoy & Mayfair Games & Tilsit & Kosmos (Franckh-Kosmos) & 999 Gamesi love the game in theory, but the thing that stops me from wanting to own and play it is the fact that none of the turns feel fluid. when you're not fiddling, you're bogging on decisions you absolutely have to make like picking a die result that doesn't help your opponent as much or more than you. normally i don't stress over details but it would just be dumb to not consider that kind of stuff, and this game makes you do that fairly often. lots of wasted turns, just doesn't feel slick.
22Lord of the Rings: The Confrontation7.0 76  2002Reiner KniziaGalakta & Alga (Brio) & Tilsit & Kosmos (Franckh-Kosmos) & 999 Games & Nexus & Fantasy Flight Gamesa surprisingly american-feeling offering from knizia. packs a lot into a small box. the dark forces do seem to be favored, and there are a lot of 50/50 type card situations. high density though, and occasionally capable of producing some great gaming moments. good thematic integration.
23Reef, The  2285  2000Christine Lehmann & Wolfgang A. LehmannKosmos (Franckh-Kosmos) & Rio Grande Games
24Lord of the Rings: The Search  4711  2001Peter NeugebauerDevir & Kosmos (Franckh-Kosmos) & 999 Games & Rio Grande Games
25Lord of the Rings - The Duel  1780  2002Peter NeugebauerTilsit & Kosmos (Franckh-Kosmos) & 999 Games & Rio Grande Games & Nexus 
26Crocodile Pool Party  4786  1968Rudi HoffmannKosmos (Franckh-Kosmos) & Schmidt Spiele & Rio Grande Games
27Asterix & Obelix  4148  2006Michael RieneckKosmos (Franckh-Kosmos)
28Avalon  4445  2003Leo ColoviniKosmos (Franckh-Kosmos)

Alea Small Box

 Alea Small BoxRatingPlaysBGG RankWish ListWantYearDesignerPublisherComment
1Wyatt Earp7.0 264  2001Richard Borg & Mike Fitzgeraldalea & Asmodée Editions & Rio Grande Gamesi played the hell out of this game after i first traded for it. for whatever reason, i suddenly stopped playing it and never really wanted to again. i think i just stopped playing games like this with 2 or 3 players. anyway, it's a good game, but i traded it away due to a lack of play.
2Winner's Circle3.0 201  2001Reiner Kniziaalea & Face 2 Face Gamesi can't see how this game is playable without the 0/1/1/2 hidden bets variant. for what it gave me in a 3-player game, i would have much rather played clans.
3Sieben Weisen, die  1892  2002Reiner Stockhausenalea
4Edel, Stein & Reich5.0 234  2003Reinhard Staupealea & Ravensburgerthe german isn't that scary. very fun with the right players. i like this way better than basari. best rock paper scissors game i've played and the cards, bribing, etc is very well designed. nothing feels strapped on. i still don't want to play it very often though, although a reproduced english version might turn that tide.
5San Juan6.0 50 yes2004Andreas SeyfarthFilosofia Editions & Möbius Games & alea & Rio Grande Gameswhen i first tried this game i hated it, and it felt like you had infinite resources. it's grown on me a lot, and i enjoy how it makes you want to play puerto rico. also vice-versa. turn 1 prefectures kill me. people have played the holy hell out of this one though, i don't know how balanced they consider the game but i'll trust it. i personally didn't play the game enough to earn a keep.

Mystery Rummy

 Mystery RummyRatingPlaysBGG RankWish ListWantYearDesignerPublisherComment
1Mystery Rummy: Jack the Ripper5.0 248  1998Mike FitzgeraldU.S. Games Systems, Inc. & Pegasus Spielei would REALLY rather play wyatt earp. currently on loan and planning to revisit, since the rules weren't clear on the first play.
2Mystery Rummy: Murders in the Rue Morgue  601  1999Mike FitzgeraldU.S. Games Systems, Inc.
3Mystery Rummy: Jekyll & Hyde  591  2001Mike FitzgeraldU.S. Games Systems, Inc.
4Mystery Rummy: Al Capone and the Chicago Underworld  501  2003Mike Fitzgerald & Nick SauerU.S. Games Systems, Inc.
5Mystery Rummy: Bonnie and Clyde  -1  2008Mike FitzgeraldRio Grande Games 

3M Bookshelf Series

 3M Bookshelf SeriesRatingPlaysBGG RankWish ListWantYearDesignerPublisherComment
1Acquire5.0 54  1962Sid SacksonAvalon Hill & Avalon Hill (Hasbro) & Schmidt Spiele & Grow Jogos e Brinquedos & Smart Games Colombia & 3Mi really don't understand the hype on this one. i'm not anti-sackson to say the least - i'm a big fan of both can't stop and sleuth. here it just seems like you get in on the early mergers or you end up doing nothing while the game passes you by. i wish there were some way to mitigate the effects without completely changing the game, but it's so hard on new players, or in the case of equally-skilled ones it seems like it's hard on the unlucky.
2Backgammon5.0 611  200(Uncredited)Origem & Mitra & Jumbo & L. P. Septímio & (Public Domain) & Friendly Games, Inc & 3M & Gamut of Games & Ravensburgeranother one where i don't get it, didn't strike me as particularly fun or replayable. maybe you need to be introduced to it earlier. after liking verflixxt i'm inclined to give it a more fair shot, but i still see it as the kind of thing i'd only bother to get into if i were on a desert island. edit: i made that final comment before lost the tv show mentioned the game!
3Bazaar  836  1967Sid SacksonParker Brothers & Estrela & Schmidt Spiele & 3M & Discovery Toys
4Breakthru  3470  1965Alex Randolph3M
5Challenge Bridge  -1  1972(Uncredited)Avalon Hill & 3M
6Challenge Football  -1  1972Frederick A. HerschlerAvalon Hill & 3M
7Challenge Golf at Pebble Beach  -1  1972Fred A. HerschlerAvalon Hill & 3M
8Chess9.031208  1475(Uncredited)(Public Domain) & 3Mstarting player advantage and unforgiving of mixed skill levels. other than that, what's to really fault? good fundamentals seem to reduce the need to memorize openings. timeless game which promotes all kinds of good thought processes. it can be handmade or bought cheaply and played just about anywhere with just about anyone, over and over and over. i like www.instantchess.com for quick web-based games and the latest copy of chessmaster for study.
9Contigo  3889  1974Frank Thibault3M
10Events  -1  1974(Uncredited)3M
11Facts in Five  1791  1967Richard OnanienUniversity Games & Avalon Hill & Schmidt Spiele & 3M
12Feudal  2492  1967Fred BuestchlerAvalon Hill & Schmidt Spiele & 3M
13Foil  4053  1968Frederick A. Herschler3M
14High Bid  3449  1962P. Winters & L. WintersAvalon Hill & 3M
15Go6.0 29  -2000(Uncredited)Borras Plana S.A. & Hobby & Cayro Juegos & (Public Domain) & Ha Ha Sisters LLC & John N. Hansen Co. Inc. & Skor-Mor & Reiss Games & Crisloid & 3M & Ravensburgertechnically a good game, but i'd rather play so many other classic or modern abstracts. i need to give this one a serious shot sometime.
16Image  4615  1973Henry SzwarceAvalon Hill & 3M
17Jati  -1  1965Keith HavensSpielbox & 3M
18Jumpin  4113  1964(Uncredited)3M
19Neo Chess  -1  1972Alex RandolphAbacus & 3M
20Mr. President  1788  1967Jack Carmichael3M
21Oh-Wah-Ree  3149  1962Alex RandolphAvalon Hill & 3M
22Phlounder  -1  1962H. Bernett3M
23Ploy  2245  1970Frank ThibaultDujardin & Schmidt Spiele & 3M
24Point Of Law  4695  1972Michel LipmanAvalon Hill & 3M
25Quinto  3424  1964(Uncredited)3M
26Stocks & Bonds  4101  1964(Uncredited)Avalon Hill & 3M
27Twixt  555  1957Alex RandolphAlga (Brio) & Kosmos (Franckh-Kosmos) & Felsberger & Avalon Hill & Schmidt Spiele & 3M & Selecta Spel en Hobby

Great Battles of History

 Great Battles of HistoryRatingPlaysBGG RankWish ListWantYearDesignerPublisherComment
1Great Battles of Alexander, The: Deluxe Edition  302  2003Richard H. Berg & Mark HermanGMT Games
2Tyrant: Battles of Carthage versus Syracuse  -1  2003Daniel A. FournieGMT Games
3Great Battles of Alexander, the  1121  1991Mark HermanGMT Games
4Diadochoi, Great Battles of Alexander Module  -1  1995Richard H. Berg & Mark HermanGMT Games
5Phalanx, Great Battles of Alexander Module  -1  1998Mark HermanGMT Games
6SPQR  459  1992Richard H. Berg & Mark HermanGMT Games & Oriflam
7War Elephant, SPQR Module  -1  1992Richard H. Berg & Mark HermanGMT Games
8Consul for Rome, SPQR Module  -1  1992Richard H. Berg & Mark HermanGMT Games
9Pyrrhic Victory, SPQR Module  -1  1993Richard H. Berg & Mark HermanGMT Games
10Africanus, SPQR Module  -1  1994Richard H. Berg & Mark HermanGMT Games
11Lion of the North  3139  1993Richard H. Berg & Mark HermanGMT Games
12Great Battles of Julius Caesar, the (the Civil Wars 48-45 B.C.)  1008  1994Richard H. Berg & Mark Herman & Aamir SyedGMT Games
13Dictator, GBoH Caesar Module  -1  1995Richard H. Berg & Mark HermanGMT Games
14Veni Vidi Vici, GBoH Caesar Module  -1  1999Richard H. Berg & Mark HermanGMT Games
15Jugurtha, GBoH Module for Caesar and SPQR  -1  1998Mark HermanGMT Games
16Samurai  1077  1996Richard H. Berg & Mark HermanGMT Games
17Caesar: Conquest of Gaul  1420  1998Richard H. Berg & Mark HermanGMT Games
18Caratacus  -1  2000Richard H. Berg & Mark HermanGMT Games
19War Galley  1083  1997Richard H. Berg & Mark HermanGMT Games
20War Galley - Salamis  -1  1998Richard H. Berg & Mark HermanGMT Games
21Cataphract  1167  1999Richard H. Berg & Mark HermanGMT Games
22Attila  -1  2003Richard H. BergGMT Games
23Caesar in Alexandria  1805  2001Alan J. Ray & Richard H. Berg & Mark HermanGMT Games
24Devil's Horsemen, The  1493  2004Richard H. Berg & Mark HermanGMT Games
25Mamluk  -1  2006Richard H. BergGMT Games
26Alesia: Great Battles of History  1512  2005Richard H. Berg & Mark HermanGMT Games
27RAN  1061  2007Richard H. Berg & Mark HermanGMT Games
28Simple Great Battles of History  -1  2000Richard H. Berg & Mark HermanGMT Games
29Chandragupta   -1  2008Stephen R. Welch & Alan Ray & Richard H. Berg & Mark HermanGMT Games 

Alea Medium Box

 Alea Medium BoxRatingPlaysBGG RankWish ListWantYearDesignerPublisherComment
1Louis XIV5.01103  2005Rüdiger Dornalea & Rio Grande Gamesgiven what little this adds to the majority space, i'm kinda surprised at the high ratings. there are some interesting mechanics in play, but the action is on the high end of the fiddly scale for a euro. it did blow by in a pleasant amount of time, much less than the cited 75-100m although i wasn't timing it. at 4 rounds, perhaps too short due to effectively random screwage. but since player powers are developed throughout the game, i think it's unlikely that people will mount a big comeback if they're behind on 2 cards. i was also surprised at how little the dreaded and discussed random shield thing ended up affecting the game. i could see it in very close games, but are they usually? also, for a game that is thematically void i think that something more fun or exciting than this could have been chosen.
2Palazzo6.02475  2005Reiner Kniziaalea & Rio Grande Gamesalhambra elements are definitely there. i've heard clocktowers is signifigantly present, etc. i don't particularly care about that sort of thing as long as there isn't so much overlap or lack of fusion that it isn't worth owning alongside its influences. fairly simple rules although somewhat tough to explain, and surprisingly quick-playing. it might be highly replayable, but i'll have to see. so far i've been digging it more each time i play it. love the short length. i think this one shines brighter with experienced groups. i'm more reminded of the puerto rico newbie kingmaking type thing with this game than i am with puerto rico itself. despite its flaws, i suspect that alhamba might be more fun though. weird.
3Augsburg 1520  579  2006Karsten Hartwigalea & Rio Grande Games 

Command and Colors

 Command and ColorsRatingPlaysBGG RankWish ListWantYearDesignerPublisherComment
1Battle Cry  122  2000Richard BorgAvalon Hill (Hasbro)
2Memoir '445.0138  2004Richard BorgDays of Wonder & Edge Entertainmentcard-driven controls were frustrating, no special unit powers, non-immersive theme, and an apparent lack of scenario balance. i like the idea and the production though, and i'm looking forward to giving it a shot online when their implementation finally arrives. i definitely prefer a&a minis. if somebody else set it up i'd play, though.
3Memoir '44 - Terrain Pack  -1  2005Richard BorgDays of Wonder
4